Support Abilities

ArchMage
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 * Name: Praise the sun.
 * Trigger: Raising your weapon
 * Mana Usage: 10
 * Limitation: Does not heal you.
 * Time Limit:N/A
 * Cooldown:3 post rotations
 * Recoil/after effects:N/A
 * Damage:N/A
 * Defense:N/A
 * Other effects/changes: Heals all surrounding allies,Heals +10 damage for every nearby ally.
 * Description: Encourage your allies to fight for the glory of the sun and strengthen them with it's light
 * Name: Luminescent Wall
 * Trigger: Swinging your weapon from left to right.
 * Mana Usage:2 mana for every 10 damage taken to the wall.
 * Limitation: Wall can be curved but must be straight up and down or it will fall.
 * Time Limit: Lasts for 2 post rotations max(Can be deactivated early)
 * Cooldown: 5 post rotations.
 * Recoil/after effects: N/A
 * Damage:N/A
 * Defense: 1 for every mana put into it.
 * Other effects/changes:N/A
 * Description: Summons a strong wall of light that blacks all incoming damage at the cost of mana on damage.
 * Name: Bond Of Eternal Loyalty
 * Trigger: Full Neni release into dead ally.
 * Mana Usage: All of it.
 * Limitation: Can only be cast once per lifetime on one person, Must be level 60 or higher to use.
 * Time Limit: N/A
 * Cooldown: The rest of eternity.
 * Recoil/after effects: You die.
 * Damage: N/A
 * Defense: N/A
 * Other effects/changes:  Ressurects a team mate and increases his attack damage and endurance permenantly by 100. Also restores all health,mana,BPB,accuracy and speed,and resets all cooldowns for every ally in the area.
 * Description:With the ultimate sacrifice you ensure the safety and possible victory of  a team mate and his

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 * Name: Familiar
 * Trigger: Neni Release
 * Mana Usage: 15 for basic knight 30 for ally copy.
 * Limitation: Cannot copy somone who is present,Heath for an ally copy familiar is determined by mana. 1 mana=10 health.
 * Time Limit:N/A
 * Cooldown:10 post rotations after death of familiar.
 * Recoil/after effects:When creating a copy of an ally it will mimic all stats except health.
 * Damage:10 or mimic ally.
 * Defense: 10 or mimic ally.
 * Other effects/changes: N/A
 * Description: Summons a temporary ally to take the damage for you.

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 * Name: Devine Power
 * Trigger: Kneeling and closing your eyes.
 * Mana Usage: N/A
 * Limitation: N/A
 * Time Limit: N/A
 * Cooldown:5 post rotations.
 * Recoil/after effects:Cannot break stance while active or you spell will break,cannot cast abilites for 1 post rotations after spell has been broken.
 * Damage:N/A
 * Defense: N/A
 * Other effects/changes: N/A
 * Description: By praying to your gods you regain 10 mana per post.

Escape Artist
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 * Name:
 * Trigger:
 * Mana Usage:
 * Limitation:
 * Time Limit:
 * Cooldown:
 * Recoil/after effects:
 * Damage:
 * Defense:
 * Other effects/changes:
 * Description

The Drain
Name:

Trigger:

Mana Usage:

Limitation:

Time Limit:

CoolDown:

Recoil/aftereffects:

Damage:

Deffense:

Other effects/changes:

Description:

_____________________________________________________________________________________ Boomer Name: Big Boned Trigger: Active  Mana Usage:N/A  Limitation: Increases either damage or defense. Can only switch active ability before combat starts. Time Limit:N/A Cooldown:N/A Recoil/after effects: Decreases speed by 5 Damage:+20 </li>Defense:+20  </li>Other effects/changes:N/A  </li>Description: At the cost of 5 speed. Increases either damage or defense by 20. </li></ul><p data-rte-fromparser="true">_____________________________________________________________________________________ <ul>Name: Honorable Wounds </li>Trigger: Self damage. </li>Mana Usage:N/A  </li>Limitation:N/A </li>Time Limit:N/A </li>Cooldown:N/A </li>Recoil/after effects: You take 1 damage for every 5 heath restored to all allies around you. </li>Damage:N/A </li>Defense:N/A  </li>Other effects/changes:N/A  </li>Description:By doing self damage you heal teammates around you in exchange. </li></ul><p data-rte-fromparser="true">_____________________________________________________________________________________ <ul>Name:Big Boned: Meat Shield </li><li data-rte-spaces-before="1">Trigger: Puffing your chest out or showing your chest. </li><li data-rte-spaces-before="1">Mana Usage:10  </li><li data-rte-spaces-before="1">Limitation:N/A </li><li data-rte-spaces-before="1">Time Limit:Lasts for 1 post rotation. </li><li data-rte-spaces-before="1">Cooldown:5 Post rotations. </li><li data-rte-spaces-before="1">Recoil/after effects:N/A </li><li data-rte-spaces-before="1">Damage:N/A </li><li data-rte-spaces-before="1">Defense:N/A  </li><li data-rte-spaces-before="1">Other effects/changes: Turns damage taken into health gained. Your Character will be at least mildly obese. </li><li data-rte-spaces-before="1">Description: Sacrificing your body you are rewarded with a large health boost based on damage taken. </li></ul><p data-rte-fromparser="true">_____________________________________________________________________________________ <ul><li data-rte-spaces-before="1">Name: Protective Leap </li><li data-rte-spaces-before="1">Trigger:Jumping in the direction of an ally. </li><li data-rte-spaces-before="1">Mana Usage:N/A  </li><li data-rte-spaces-before="1">Limitation:N/A </li><li data-rte-spaces-before="1">Time Limit:N/A </li><li data-rte-spaces-before="1">Cooldown: 1 post rotation. </li><li data-rte-spaces-before="1">Recoil/after effects:N/A </li><li data-rte-spaces-before="1">Damage:N/A </li><li data-rte-spaces-before="1">Defense:  </li><li data-rte-spaces-before="1">Other effects/changes:Gain 1 move per post upon meeting with an ally or enemy. </li><li data-rte-spaces-before="1">Description: Rapidly dashes to an ally or enemy and gain an extra move on that turn. </li></ul><p data-rte-fromparser="true">_____________________________________________________________________________________ <ul><li data-rte-spaces-before="1">Name: War Cry </li><li data-rte-spaces-before="1">Trigger: A loud war cry of your choosing. </li><li data-rte-spaces-before="1">Mana Usage:10  </li><li data-rte-spaces-before="1">Limitation:N/A </li><li data-rte-spaces-before="1">Time Limit:N/A </li><li data-rte-spaces-before="1">Cooldown:2 post rotations. </li><li data-rte-spaces-before="1">Recoil/after effects: Decreases your damage by 1 point for every durability point you add to the armor. </li><li data-rte-spaces-before="1">Damage:N/A </li><li data-rte-spaces-before="1">Defense: + 1 per damage sacrificed. </li><li data-rte-spaces-before="1">Other effects/changes: Damage reduction disappears after armor is destroyed. </li><li data-rte-spaces-before="1">Description: Shields all allies around you in exchange for your personal damage sacrifice. </li></ul><p data-rte-fromparser="true">_____________________________________________________________________________________ <ul><li data-rte-spaces-before="1">Name: Smog </li><li data-rte-spaces-before="1">Trigger: Cough and then spit a large ball at the center of the area of effect. </li><li data-rte-spaces-before="1">Mana Usage:50  </li><li data-rte-spaces-before="1">Limitation:Must be level 20 or higher to use. </li><li data-rte-spaces-before="1">Time Limit: Blind lasts for 5 post rotations, Damage transfer lasts for 3 post rotations. </li><li data-rte-spaces-before="1">Cooldown:Once a day. </li><li data-rte-spaces-before="1">Recoil/after effects: Able to cast ability on yourself. </li><li data-rte-spaces-before="1">Damage:N/A </li><li data-rte-spaces-before="1">Defense:N/A  </li><li data-rte-spaces-before="1">Other effects/changes:N/A  </li><li data-rte-spaces-before="1">Description: Temporarily decreases the accuracy of everyone in an area of effect to 0 and transfers all damage taken from everyone to them. </li></ul><p data-rte-fromparser="true">_____________________________________________________________________________________ <ul><li data-rte-spaces-before="1">Name: Gore Barrage </li><li data-rte-spaces-before="1">Trigger: Take Damage  </li><li data-rte-spaces-before="1">Mana Usage:30  </li><li data-rte-spaces-before="1">Limitation:N/A </li><li data-rte-spaces-before="1">Time Limit: Lasts until you stop taking damage after your turn has commenced. </li><li data-rte-spaces-before="1">Cooldown:5 post rotations. </li><li data-rte-spaces-before="1">Recoil/after effects: Cannot Dodge for 1 post rotation after activation. </li><li data-rte-spaces-before="1">Damage:1 damage for every 1 damage taken. </li><li data-rte-spaces-before="1">Defense:N/A  </li><li data-rte-spaces-before="1">Other effects/changes:Heals for 50% of damage done after spell has finished. </li><li data-rte-spaces-before="1">Description: By taking damage you store all damage taken as stored damage and evenly distribute it to all enemies in the area. </li></ul><p data-rte-fromparser="true">_____________________________________________________________________________________ <ul><li data-rte-spaces-before="1">Name: Cosmic Frost </li><li data-rte-spaces-before="1">Trigger: Neni release  </li><li data-rte-spaces-before="1">Mana Usage:60  </li><li data-rte-spaces-before="1">Limitation:Can only use once a day. Must be level 70 to use. </li><li data-rte-spaces-before="1">Time Limit: Stun lasts for 1 post rotation per person caught in area of effect. </li><li data-rte-spaces-before="1">Cooldown:1 day </li><li data-rte-spaces-before="1">Recoil/after effects:N/A </li><li data-rte-spaces-before="1">Damage:10 per post rotation. </li><li data-rte-spaces-before="1">Defense:N/A  </li><li data-rte-spaces-before="1">Other effects/changes: Ability will be cut short if user dies. Turns damage done into heath that is evenly distributed to your allies. </li><li data-rte-spaces-before="1">Description:Freezes all opponents trapped inside a large dome that saps health from each person based on how many post rotations they are caught for the heals your allies evenly based on damage done. </li></ul><p data-rte-fromparser="true">_____________________________________________________________________________________ <ul><li data-rte-spaces-before="1">Name: Blood Sacrifice </li><li data-rte-spaces-before="1">Trigger: Self Harm  </li><li data-rte-spaces-before="1">Mana Usage:N/A  </li><li data-rte-spaces-before="1">Limitation:N/A </li><li data-rte-spaces-before="1">Time Limit:N/A </li><li data-rte-spaces-before="1">Cooldown:N/A </li><li data-rte-spaces-before="1">Recoil/after effects:Does 1 damage for every 1 mana gained. </li><li data-rte-spaces-before="1">Damage:N/A </li><li data-rte-spaces-before="1">Defense:N/A  </li><li data-rte-spaces-before="1">Other effects/changes:N/A  </li><li data-rte-spaces-before="1">Description: Exchanges blood for mana. </li></ul><p data-rte-fromparser="true">_____________________________________________________________________________________ <ul><li data-rte-spaces-before="1">Name: </li><li data-rte-spaces-before="1">Trigger:  </li><li data-rte-spaces-before="1">Mana Usage:  </li><li data-rte-spaces-before="1">Limitation: </li><li data-rte-spaces-before="1">Time Limit: </li><li data-rte-spaces-before="1">Cooldown: </li><li data-rte-spaces-before="1">Recoil/after effects: </li><li data-rte-spaces-before="1">Damage: </li><li data-rte-spaces-before="1">Defense:  </li><li data-rte-spaces-before="1">Other effects/changes:  </li><li data-rte-spaces-before="1">Description </li></ul><p data-rte-fromparser="true">_____________________________________________________________________________________ <h4 data-rte-spaces-before="1" data-rte-spaces-after="1" data-rte-empty-lines-before="1"> Transporter <ul><li data-rte-spaces-before="1">Name:Transport </li><li data-rte-spaces-before="1">Trigger: Clench your hand close to what you wish to transport. And open your hand at where you are transporting it to release it. </li><li data-rte-spaces-before="1">Mana Usage:5 for small objects 15 for medium objects 20 for large objects.(Medium is human sized.)  </li><li data-rte-spaces-before="1">Limitation:Cannot Transport yourself. </li><li data-rte-spaces-before="1">Time Limit:N/A </li><li data-rte-spaces-before="1">Cooldown:1 post rotation. </li><li data-rte-spaces-before="1">Recoil/after effects:N/A </li><li data-rte-spaces-before="1">Damage:N/A </li><li data-rte-spaces-before="1">Defense:N/A  </li><li data-rte-spaces-before="1">Other effects/changes:N/A  </li><li data-rte-spaces-before="1">Description: Instantly transports anything of your choosing to anywhere. </li></ul><p data-rte-fromparser="true">_____________________________________________________________________________________ <ul><li data-rte-spaces-before="1">Name:Basic Ability:Self Transportation </li><li data-rte-spaces-before="1">Trigger: Neni Release to destination. </li><li data-rte-spaces-before="1">Mana Usage:5  </li><li data-rte-spaces-before="1">Limitation:N/A </li><li data-rte-spaces-before="1">Time Limit:N/A </li><li data-rte-spaces-before="1">Cooldown:N/A </li><li data-rte-spaces-before="1">Recoil/after effects: Could be unsuccessful if under level 10.(Roll 1D10) </li><li data-rte-spaces-before="1">Damage:N/A </li><li data-rte-spaces-before="1">Defense:N/A  </li><li data-rte-spaces-before="1">Other effects/changes:N/A  </li><li data-rte-spaces-before="1">Description: Instantly transports yourself to anywhere. </li></ul><p data-rte-fromparser="true">_____________________________________________________________________________________ <ul><li data-rte-spaces-before="1">Name: Transwitch </li><li data-rte-spaces-before="1">Trigger: Neni Release  </li><li data-rte-spaces-before="1">Mana Usage:10  </li><li data-rte-spaces-before="1">Limitation:N/A </li><li data-rte-spaces-before="1">Time Limit:N/A </li><li data-rte-spaces-before="1">Cooldown:1 post rotation. </li><li data-rte-spaces-before="1">Recoil/after effects:N/A </li><li data-rte-spaces-before="1">Damage:N/A </li><li data-rte-spaces-before="1">Defense:N/A  </li><li data-rte-spaces-before="1">Other effects/changes:N/A  </li><li data-rte-spaces-before="1">Description: Instantly swaps places with anything or anyone within eyesight range. </li></ul><p data-rte-fromparser="true">_____________________________________________________________________________________ <ul><li data-rte-spaces-before="1">Name:Transport: Multiplying Transport. </li><li data-rte-spaces-before="1">Trigger: Clench your hand close to what you wish to transport. And open your hand at where you are transporting it to release it. </li><li data-rte-spaces-before="1">Mana Usage: 5 for small 15 for medium 20 for large 5 for each copy made.(Medium is human sized.)  </li><li data-rte-spaces-before="1">Limitation:N/A </li><li data-rte-spaces-before="1">Time Limit: Replications last for 1 post rotation. </li><li data-rte-spaces-before="1">Cooldown:3 post rotations. </li><li data-rte-spaces-before="1">Recoil/after effects:N/A </li><li data-rte-spaces-before="1">Damage:N/A </li><li data-rte-spaces-before="1">Defense:N/A  </li><li data-rte-spaces-before="1">Other effects/changes:  </li><li data-rte-spaces-before="1">Description: Instantly transports anything and replicates it into stiff shadows that replicate the density of the item. </li></ul><p data-rte-fromparser="true">_____________________________________________________________________________________ <ul><li data-rte-spaces-before="1">Name:  </li><li data-rte-spaces-before="1">Trigger:  </li><li data-rte-spaces-before="1">Mana Usage:  </li><li data-rte-spaces-before="1">Limitation: </li><li data-rte-spaces-before="1">Time Limit: </li><li data-rte-spaces-before="1">Cooldown: </li><li data-rte-spaces-before="1">Recoil/after effects: </li><li data-rte-spaces-before="1">Damage: </li><li data-rte-spaces-before="1">Defense:  </li><li data-rte-spaces-before="1">Other effects/changes:  </li><li data-rte-spaces-before="1">Description </li></ul><p data-rte-fromparser="true">_____________________________________________________________________________________ <ul><li data-rte-spaces-before="1">Name: </li><li data-rte-spaces-before="1">Trigger:  </li><li data-rte-spaces-before="1">Mana Usage:  </li><li data-rte-spaces-before="1">Limitation: </li><li data-rte-spaces-before="1">Time Limit: </li><li data-rte-spaces-before="1">Cooldown: </li><li data-rte-spaces-before="1">Recoil/after effects: </li><li data-rte-spaces-before="1">Damage: </li><li data-rte-spaces-before="1">Defense:  </li><li data-rte-spaces-before="1">Other effects/changes:  </li><li data-rte-spaces-before="1">Description </li></ul><p data-rte-fromparser="true">_____________________________________________________________________________________ <ul><li data-rte-spaces-before="1">Name: </li><li data-rte-spaces-before="1">Trigger:  </li><li data-rte-spaces-before="1">Mana Usage:  </li><li data-rte-spaces-before="1">Limitation: </li><li data-rte-spaces-before="1">Time Limit: </li><li data-rte-spaces-before="1">Cooldown: </li><li data-rte-spaces-before="1">Recoil/after effects: </li><li data-rte-spaces-before="1">Damage: </li><li data-rte-spaces-before="1">Defense:  </li><li data-rte-spaces-before="1">Other effects/changes:  </li><li data-rte-spaces-before="1">Description </li></ul>____________________________________________________________________________________<ul><li data-rte-spaces-before="1">Name: </li><li data-rte-spaces-before="1">Trigger:  </li><li data-rte-spaces-before="1">Mana Usage:  </li><li data-rte-spaces-before="1">Limitation: </li><li data-rte-spaces-before="1">Time Limit: </li><li data-rte-spaces-before="1">Cooldown: </li><li data-rte-spaces-before="1">Recoil/after effects: </li><li data-rte-spaces-before="1">Damage: </li><li data-rte-spaces-before="1">Defense:  </li><li data-rte-spaces-before="1">Other effects/changes:  </li><li data-rte-spaces-before="1">Description </li></ul><p data-rte-fromparser="true">_____________________________________________________________________________________ <ul><li data-rte-spaces-before="1">Name: </li><li data-rte-spaces-before="1">Trigger:  </li><li data-rte-spaces-before="1">Mana Usage:  </li><li data-rte-spaces-before="1">Limitation: </li><li data-rte-spaces-before="1">Time Limit: </li><li data-rte-spaces-before="1">Cooldown: </li><li data-rte-spaces-before="1">Recoil/after effects: </li><li data-rte-spaces-before="1">Damage: </li><li data-rte-spaces-before="1">Defense:  </li><li data-rte-spaces-before="1">Other effects/changes:  </li><li data-rte-spaces-before="1">Description </li></ul><p data-rte-fromparser="true">_____________________________________________________________________________________ <ul><li data-rte-spaces-before="1">Name: </li><li data-rte-spaces-before="1">Trigger:  </li><li data-rte-spaces-before="1">Mana Usage:  </li><li data-rte-spaces-before="1">Limitation: </li><li data-rte-spaces-before="1">Time Limit: </li><li data-rte-spaces-before="1">Cooldown: </li><li data-rte-spaces-before="1">Recoil/after effects: </li><li data-rte-spaces-before="1">Damage: </li><li data-rte-spaces-before="1">Defense:  </li><li data-rte-spaces-before="1">Other effects/changes:  </li><li data-rte-spaces-before="1">Description </li></ul><p data-rte-fromparser="true">_____________________________________________________________________________________

The Mentalist
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 * Name: Pain Illusion
 * Trigger: Looking at opponent
 * Mana Usage: 10
 * Limitation: Can only do to one person
 * Time Limit: 2 post rotation
 * Cooldown: 4 post rotations
 * Recoil/after effects: N/A
 * Damage: N/A
 * Defense: N/A
 * Other effects/changes: N/A
 * Description: The ability to create a false feeling of pain. The Person who he is looking at can not move or do any abilities at all. All opponents abilities active before this attack are deactivated.
 * Name: Basic Ability: Inducement
 * Trigger: Releases neni from mind to opponent's mind
 * Mana Usage: 10 per rotation
 * Limitation: Can't force people of higher levels to do things
 * Time Limit: 5 post rotations
 * Cooldown: 5 post rotations
 * Recoil/after effects: N/A
 * Damage: N/A
 * Defense: N/A
 * Other effects/changes: N/A
 * Description: Forces Opponents to attack other opponents
 * Name: Inducement: Suicide
 * Trigger: Suicidal Thoughts
 * Mana Usage: 5 + 10 per post rotation
 * Limitation: N/A
 * Time Limit: 1 post rotation
 * Cooldown: 3 post rotations
 * Recoil/after effects:
 * Damage: The damage is the opponents strength and their weapons (if any) strength
 * Defense: N/A
 * Other effects/changes: Doesn't work on levels higher than you
 * Description: Cause the opponent to place damage on themselves
 * Name: Striking Fear
 * Trigger: Being a Higher level than your opponent
 * Mana Usage: 40
 * Limitation: Opponent must be 5 levels under you or less.
 * Time Limit: 1 post
 * Cooldown: Once a battle
 * Recoil/after effects:
 * Damage: N/A
 * Defense: N/A
 * Other effects/changes: N/A
 * Description: Forces Opponents to ForceFit battle.
 * Name: Emotion Inducement
 * Trigger: Pulling hand back and forth from their face.
 * Mana Usage: 20
 * Limitation: N//A
 * Time Limit: 4 post rotations
 * Cooldown: 2 post rotations
 * Recoil/after effects: N/A
 * Damage: n/a
 * Defense: n/a
 * Other effects/changes: N/a
 * Description: Changing the emotion of an opponent can effect the way they fight in battle.
 * Name: Mental Inducement
 * Trigger: Releases neni from mind to opponent's mind
 * Mana Usage: 10 per post
 * Limitation: Doesn't work while other inducements are active
 * Time Limit: Tll mana gives out
 * Cooldown: N/a
 * Recoil/after effects:
 * Damage:
 * Defense:
 * Other effects/changes:
 * Description: Opponent can be caught in a type of mental illness.

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Healer
_______________________________________________________________________________________ _______________________________________________________________________________________ _______________________________________________________________________________________ _______________________________________________________________________________________ _______________________________________________________________________________________ _______________________________________________________________________________________ _______________________________________________________________________________________ _______________________________________________________________________________________ _______________________________________________________________________________________ _______________________________________________________________________________________
 * Name: Enhanced Health
 * Trigger: Twist hand 180 degrees
 * Mana Usage: Per Health Increased
 * Limitation: N/A
 * Time Limit: Once Per Battle
 * Cooldown: N/A
 * Recoil/after effects: N/A
 * Damage: N/A
 * Defense: Increases Max HP
 * Other effects/changes: N/A
 * Description: Health Increases per mana given to it.
 * Name: Healing Harm
 * Trigger: Hovering hand over chest
 * Mana Usage: Per Health given
 * Limitation: Can't increase health after 0 hp.
 * Time Limit: N/A
 * Cooldown: N/a
 * Recoil/after effects: N/A
 * Damage: N/A
 * Defense: N/A
 * Other effects/changes: N/A
 * Description: Can Recover some damage on own self.
 * Name: Healing Allies
 * Trigger: Hovering hand over Friends chest
 * Mana Usage: Per Health given
 * Limitation: Can't increase health after 0 hp.
 * Time Limit: N/A
 * Cooldown: N/a
 * Recoil/after effects: N/A
 * Damage: N/A
 * Defense: N/A
 * Other effects/changes: N/A
 * Description: Can Recover some damage on own self.
 * Name: Basic Ability: Dual Wielding Staffs
 * Trigger: Using two Staff at once
 * Mana Usage: N/A
 * Limitation: Only using two staff at once, no more. May be able to dual wield a staff and a small knife
 * Time Limit: N/A
 * Cooldown: N/A
 * Recoil/after effects: End up attacking self with weapon
 * Damage: N/A
 * Defense: N/A
 * Other effects/changes: N/A
 * Description: User is able to use two weapons at once.
 * Name: Healing Allies: Resurrecting
 * Trigger: Healing a Dead Ally
 * Mana Usage: 70
 * Limitation: The Only Limitations are not for the user but the person being resurrected. No Matter what level the Person being resurrected was, the Undead person -25 levels and -100 points from His/her stats. Those 25 levels and points can not be regained. If the Undead person can not subtract 25 levels and 100 points.. He/She can not be resurrected.
 * Time Limit: N/a
 * Cooldown: N/A
 * Recoil/after effects: N/A
 * Damage: N/A
 * Defense: N/A
 * Other effects/changes: The Undead may act different...
 * Description: The healer is able to resurrect dead Allies
 * Name: Healing Harm: Personal Resurrecting
 * Trigger: At 0 Hp attempting to heal self.
 * Mana Usage: 70
 * Limitation: The Limitations are for the user. No Matter what level the user resurrected was, the user  -25 levels and -100 points from His/her stats. Those 25 levels and points can not be regained. If the Undead person can not subtract 25 levels and 100 points.. He/She can not be resurrected.
 * Time Limit: N/A
 * Cooldown: N/A
 * Recoil/after effects: N/A
 * Damage: N/A
 * Defense: N/A
 * Other effects/changes: May act a little different...
 * Description: The Healer can resurrect him/herself
 * Name: Health Stealing
 * Trigger: Infusing Staff with Neni
 * Mana Usage: 25
 * Limitation: Level 50 Healer
 * Time Limit: N/A
 * Cooldown:N/A
 * Recoil/after effects: N/A
 * Damage: Steal double the Health of you weapon
 * Defense: N/A
 * Other effects/changes: N/A
 * Description: Whatever damage your weapon does is double when infused with Neni.
 * Name: Health Stealing: Infusion
 * Trigger: Infusing Staff with Neni
 * Mana Usage: 25
 * Limitation: Level 60 Healer
 * Time Limit: N/A
 * Cooldown: N/A
 * Recoil/after effects: N/A
 * Damage: Steals double the health of the weapon
 * Defense: Half of the health stolen is regenerated to the user.
 * Other effects/changes:
 * Description: Stealing health from opponent and regenerating it.
 * Name: Health orbs: Harm
 * Trigger: Shooting neni with staff
 * Mana Usage: 10 per orb
 * Limitation: N/A
 * Time Limit: Last for 3 post rotations before disappearing
 * Cooldown: 1 post
 * Recoil/after effects: Hitting self with orb causes damage
 * Damage: +10 to staff damage
 * Defense: N/A
 * Other effects/changes: Allows a maximum of 3 orbs to be created at once
 * Description: An orb of Health stealing neni is sent out from a staff to harm opponents.
 * Name: Health Orbs: Healing
 * Trigger: Without this Adjustment the health orbs will harm allies as well
 * Mana Usage: 10 per orb
 * Limitation: N/A
 * Time Limit: Last for 3 post before disappearing
 * Cooldown: 1 post
 * Recoil/after effects: Hitting Self causes damage
 * Damage: N/A
 * Defense: Gives allies +10 Hp
 * Other effects/changes: A maximum of 3 can be created at once
 * Description: An orb of Health giving neni is sent out from a staff to heal allies.